Class Client

Hierarchy

  • EventEmitter
    • Client

Constructors

Properties

options: ClientOptions & Required<Pick<ClientOptions, "host" | "bin">>
captureRejectionSymbol: typeof captureRejectionSymbol
captureRejections: boolean

Sets or gets the default captureRejection value for all emitters.

defaultMaxListeners: number
errorMonitor: typeof errorMonitor

This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

Installing a listener using this symbol does not change the behavior once an 'error' event is emitted, therefore the process will still crash if no regular 'error' listener is installed.

Accessors

  • get bin(): string
  • As the sole exception, this option provides the path to the adb binary, used for starting the server locally if initial connection fails. Defaults to 'adb'.

    Returns string

  • get host(): string
  • host to connect default is 127.0.0.1

    Returns string

  • get port(): string | number
  • The port where the ADB server is listening. Defaults to 5037.

    Returns string | number

Methods

  • Alias for emitter.on(eventName, listener).

    Since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • Connects to the given device, which must have its ADB daemon running in tcp mode (see client.tcpip()) and be accessible on the same network. Same as adb connect <host>:<port>.

    Returns

    true is a new connetion is etablish, or false if already connected.

    Example

    switch to TCP mode and set up a forward for Chrome devtools

    import Adb from '@u4/adbkit';
    const client = Adb.createClient();
    // Note: be careful with using `client.listDevices()` together with `client.tcpip()`
    // and other similar methods that modify the connection with ADB. You might have the
    // same device twice in your device list (i.e. one device connected via both USB and
    // TCP), which can cause havoc if run simultaneously.

    const test = async () => {
    try {
    const devices = await client.listDevices();
    for (const device of devices) {
    const device = client.getDevice(device.id);
    const port = await device.tcpip();
    // Switching to TCP mode causes ADB to lose the device for a
    // moment, so let's just wait till we get it back.
    await device.waitForDevice();
    const ip = await device.getDHCPIpAddress();
    const deviceTCP = await client.connect(ip, port);
    // It can take a moment for the connection to happen.
    await deviceTCP.waitForDevice();
    await deviceTCP.forward('tcp:9222', 'localabstract:chrome_devtools_remote');
    console.log(`Setup devtools on "${id}"`);
    };
    } catch (err) {
    console.error('Something went wrong:', err.stack);
    }
    };

    Parameters

    • host: string

      The target host. Can also contain the port, in which case the port argument is not used and can be skipped.

    • port: number = 5555

      Optional. The target port. Defaults to 5555

    Returns Promise<boolean>

  • Disconnects from the given device, which should have been connected via client.connect() or just adb connect <host>:<port>.

    Returns

    The disconnected device ID. Will no longer be usable as a serial in other commands until you've connected again.

    Parameters

    • host: string

      The target host. Can also contain the port, in which case the port argument is not used and can be skipped. In other words you can just put the id you got from client.connect() here and it will be fine.

    • port: number = 5555

      Optional. The target port. Defaults to 5555.

    Returns Promise<DeviceClient>

  • Type Parameters

    • K extends "error"

    Parameters

    • event: K
    • Rest ...args: Parameters<IEmissions[K]>

    Returns boolean

  • Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    const EventEmitter = require('events');
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});

    const sym = Symbol('symbol');
    myEE.on(sym, () => {});

    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]

    Since

    v6.0.0

    Returns (string | symbol)[]

  • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    Since

    v1.0.0

    Returns number

  • This kills the ADB server. Note that the next connection will attempt to start the server again when it's unable to connect

    Returns

    true

    Returns Promise<boolean>

  • Gets the list of currently connected devices and emulators.

    Returns

    An array of device objects. The device objects are plain JavaScript objects with two properties: id and type.

    Returns Promise<Device[]>

  • Returns the number of listeners listening to the event named eventName.

    Since

    v3.2.0

    Parameters

    • eventName: string | symbol

      The name of the event being listened for

    Returns number

  • Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
    console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]

    Since

    v0.1.26

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • Type Parameters

    • K extends "error"

    Parameters

    • event: K
    • listener: IEmissions[K]

    Returns this

  • Type Parameters

    • K extends "error"

    Parameters

    • event: K
    • listener: IEmissions[K]

    Returns this

  • Type Parameters

    • K extends "error"

    Parameters

    • event: K
    • listener: IEmissions[K]

    Returns this

  • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventNameand listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
    console.log('someone connected!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    Since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: ((...args: any[]) => void)

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
    console.log('Ah, we have our first user!');
    });

    Returns a reference to the EventEmitter, so that calls can be chained.

    Since

    v6.0.0

    Parameters

    • eventName: string | symbol

      The name of the event.

    • listener: ((...args: any[]) => void)

      The callback function

        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));

    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];

    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();

    // Logs "log once" to the console and removes the listener
    logFnWrapper();

    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');

    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');

    Since

    v9.4.0

    Parameters

    • eventName: string | symbol

    Returns Function[]

  • Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    Since

    v0.1.26

    Parameters

    • Optional event: string | symbol

    Returns Client

  • Removes the specified listener from the listener array for the event namedeventName.

    const callback = (stream) => {
    console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that anyremoveListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    const myEmitter = new MyEmitter();

    const callbackA = () => {
    console.log('A');
    myEmitter.removeListener('event', callbackB);
    };

    const callbackB = () => {
    console.log('B');
    };

    myEmitter.on('event', callbackA);

    myEmitter.on('event', callbackB);

    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    // A
    // B

    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    // A

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping')listener is removed:

    const ee = new EventEmitter();

    function pong() {
    console.log('pong');
    }

    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);

    ee.emit('ping');
    ee.emit('ping');

    Returns a reference to the EventEmitter, so that calls can be chained.

    Since

    v0.1.26

    Parameters

    • eventName: string | symbol
    • listener: ((...args: any[]) => void)
        • (...args: any[]): void
        • Parameters

          • Rest ...args: any[]

          Returns void

    Returns Client

  • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set toInfinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    Since

    v0.3.5

    Parameters

    • n: number

    Returns Client

  • Gets a device tracker. Events will be emitted when devices are added, removed, or their type changes (i.e. to/from offline). Note that the same events will be emitted for the initially connected devices also, so that you don't need to use both client.listDevices() and client.trackDevices().

    Note that as the tracker will keep a connection open, you must call tracker.end() if you wish to stop tracking devices.

    Example

    Tracking devices

    import Adb from '@u4/adbkit';

    const client = Adb.createClient();
    const test = async () => {
    try {
    const tracker = await client.trackDevices();
    tracker.on('add', (device) => console.log('Device %s was plugged in', device.id));
    tracker.on('remove', (device) => console.log('Device %s was unplugged', device.id));
    tracker.on('end', () => console.log('Tracking stopped'));
    } catch (err) {
    console.error('Something went wrong:', err.stack);
    }
    };

    Example

    Tracking devices avoiding offline devices

    import Adb from '@u4/adbkit';

    const client = Adb.createClient();
    const test = async () => {
    try {
    const tracker = await client.trackDevices();
    tracker.on('online', (device) => console.log('Device %s is online', device.id));
    tracker.on('offline', (device) => console.log('Device %s is offline', device.id));
    tracker.on('end', () => console.log('Tracking stopped'));
    } catch (err) {
    console.error('Something went wrong:', err.stack);
    }
    };

    Returns Promise<Tracker>

  • Queries the ADB server for its version. This is mainly useful for backwards-compatibility purposes.

    Returns

    The version of the ADB server.

    Returns Promise<number>

  • Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    const { getEventListeners, EventEmitter } = require('events');

    {
    const ee = new EventEmitter();
    const listener = () => console.log('Events are fun');
    ee.on('foo', listener);
    getEventListeners(ee, 'foo'); // [listener]
    }
    {
    const et = new EventTarget();
    const listener = () => console.log('Events are fun');
    et.addEventListener('foo', listener);
    getEventListeners(et, 'foo'); // [listener]
    }

    Since

    v15.2.0, v14.17.0

    Parameters

    • emitter: EventEmitter | _DOMEventTarget
    • name: string | symbol

    Returns Function[]

  • A class method that returns the number of listeners for the given eventNameregistered on the given emitter.

    const { EventEmitter, listenerCount } = require('events');
    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2

    Since

    v0.9.12

    Deprecated

    Since v3.2.0 - Use listenerCount instead.

    Parameters

    • emitter: EventEmitter

      The emitter to query

    • eventName: string | symbol

      The event name

    Returns number

  • const { on, EventEmitter } = require('events');

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo')) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

    An AbortSignal can be used to cancel waiting on events:

    const { on, EventEmitter } = require('events');
    const ac = new AbortController();

    (async () => {
    const ee = new EventEmitter();

    // Emit later on
    process.nextTick(() => {
    ee.emit('foo', 'bar');
    ee.emit('foo', 42);
    });

    for await (const event of on(ee, 'foo', { signal: ac.signal })) {
    // The execution of this inner block is synchronous and it
    // processes one event at a time (even with await). Do not use
    // if concurrent execution is required.
    console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    })();

    process.nextTick(() => ac.abort());

    Since

    v13.6.0, v12.16.0

    Returns

    that iterates eventName events emitted by the emitter

    Parameters

    • emitter: EventEmitter
    • eventName: string

      The name of the event being listened for

    • Optional options: StaticEventEmitterOptions

    Returns AsyncIterableIterator<any>

  • Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    const { once, EventEmitter } = require('events');

    async function run() {
    const ee = new EventEmitter();

    process.nextTick(() => {
    ee.emit('myevent', 42);
    });

    const [value] = await once(ee, 'myevent');
    console.log(value);

    const err = new Error('kaboom');
    process.nextTick(() => {
    ee.emit('error', err);
    });

    try {
    await once(ee, 'myevent');
    } catch (err) {
    console.log('error happened', err);
    }
    }

    run();

    The special handling of the 'error' event is only used when events.once()is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();

    once(ee, 'error')
    .then(([err]) => console.log('ok', err.message))
    .catch((err) => console.log('error', err.message));

    ee.emit('error', new Error('boom'));

    // Prints: ok boom

    An AbortSignal can be used to cancel waiting for the event:

    const { EventEmitter, once } = require('events');

    const ee = new EventEmitter();
    const ac = new AbortController();

    async function foo(emitter, event, signal) {
    try {
    await once(emitter, event, { signal });
    console.log('event emitted!');
    } catch (error) {
    if (error.name === 'AbortError') {
    console.error('Waiting for the event was canceled!');
    } else {
    console.error('There was an error', error.message);
    }
    }
    }

    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!

    Since

    v11.13.0, v10.16.0

    Parameters

    • emitter: _NodeEventTarget
    • eventName: string | symbol
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • Parameters

    • emitter: _DOMEventTarget
    • eventName: string
    • Optional options: StaticEventEmitterOptions

    Returns Promise<any[]>

  • const {
    setMaxListeners,
    EventEmitter
    } = require('events');

    const target = new EventTarget();
    const emitter = new EventEmitter();

    setMaxListeners(5, target, emitter);

    Since

    v15.4.0

    Parameters

    • Optional n: number

      A non-negative number. The maximum number of listeners per EventTarget event.

    • Rest ...eventTargets: (EventEmitter | _DOMEventTarget)[]

    Returns void

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